YALLASCH

Situated on the northwest coast overlooking the Shining Sea, this blocky, twisting sentinel of gray stone and sullen citizenry crawls down the rough coastline, the temple fortress of the god of war and battle perched in its center, the permanent hub of an eternal army camp at the edge of a misty wood.

Both coin and blood flow freely in the streets here, where the city's militant fist conveniently overlooks them, for the city would perish without trade and warfare. due this, beneath the gray, lifeless exterior it is a cosmopolitan wonderland of illegal shipping, questionable trade and exotic, sometimes dangerous pleasures.

More noticably, it is known for the use of well-paid mercenaries in battle and its ties to the pirates who roam the waters of the coast, as well as being the main port to which southern slavers bring their wares, it is a place where a visitor watches their manners and their sword with equal care, or risks brawling with the citizens or their watchmen.

 

The narrow, twisting streets of this city are a claustrophobic maze hiding thieves and worse, though of more common concern are the rowdy, off-duty mercenary companies who call the city home, exempted from the law by politics and business.

The only citizens who feel safe here are those who can afford the coin to pay for legitimate protection, and so the same mercenaries are never in need of work due private citizens.


FREEBOOTERS, MERCENARIES AND PIRATES

The hard-eyed populace is governed by law, duty and discipline; harsh laws and harsher justice enforced by the rulers of the city and family heads, disobedience reprimanded harshly with public service or even death. Yet at the same time it is a city of scoundrels, from the rowdy mercenary companies of foreign and domestic lineage to the privateers and pirates employed by the the city.

As in the rest of the Border Kingdoms, the citizens are commonly of olive-skin and dark hair, bearing some resemblance to the barbarians of more northern lands and to those peoples of the ancient empires lost in the dust of the east.

There is the occasional Shield dwarf, smithing at the temples or fighting in the companies, and a group of outcast Gold dwarves base themselves here, hiring themselves out to the highest bidder. A few centaurs can also be found here singly, along with the odd elven outcast (including the mercenary band known as 'the Forgotten').

While strength and discipline respected, life and freedom are cheap and much of the city's economy functions solely by slave labor. Even the least wealthy families own at least one dark-skinned slave taken from the jungles of Chult, though a few noblemen keep elven slaves taken from among the Shaar-wanderers, their wild, alien hearts having been broken by cunning slavers.

THE TEMPLE SQUARE

Rising impressively from a stone-paved courtyard surrounded by the barracks of the City Guard, the heart of Yallasch's military priesthood is a sturdy, square, many-leveled fortress in the heart of the city. This severe structure serves as grand temple, miliatary headquarters and government chambers.

One must ascend a great flight of wide stone steps to reach the temple entrance: a narrow, arched double-door set in the thick, gray stone of the sheer outer walls. Within, under the watchful eyes of the priests of Tempus, servants of the city's divine patron, the wealthy rulers of the city-state meet to make law and decide justice. These are 'the Barons', a group of wealthy military and merchant men who have risen to power by taking it.

Serving as the center of the political and spiritual life of the citizens of the city-state, the Temple Square also houses the gaol, and is used for public executions. Military drills and trials are often performed here and it is a common sight to see at least one group of the maroon-liveried men of Yallasch marching and drilling across its wide expanse.


THE GODS

Though Tempus is the divine patron of the city, priests of Waukeen, Talos and Umberlee are equally respected, and household shrines to any of these deities, and many other minor ones, are common.

Traditionally, the gods were viewed as men with either the heads of beasts or beast-masks, and sometimes the specific animal varies for a single deity:
Tempus was often depicted as a warrior with the head and claws of a bear or the head of a horse, either black or white; Waukeen as a slight, richly dressed woman with the long neck and head of a crane; and Talos as either a great, black, flying serpent or a man with the head of a dragon (more often a mask in this case).

While these traditional forms can still be observed, Yallasch's cosmopolitan nature and greater influence from the south and west has changed society's view of the gods, the deities are now commonly depicted and viewed as men or women of great stature, though certain animals continue to remain associated with each, such as the two horses of Tempus, one which indicates his blessing, the other his disfavor.

In typical fashion for the people, the masks, icons and statues of the priests are simple, stylized representations, not elaborate or insultingly or glaringly decorated.

CULTURAL NOTES

Fish drawn from the Shining Sea are a staple of the people's diet, along with olives, grapes, hard grains and bread. Stews made with rabbit, wild boar or sun bear meats (all hunted in the nearby Border Wood) are common fare as well.
More exotic dishes include various organs or seasoning powders made from the parts of certain animals, especially those of the bear, whose spirit the people believe can be consumed, bringing the eater closer to Tempus or granting them the bear's strength.

Typical dress for those of the city-state are loose, light tunics and trousers of  plain gray, white or brown (when they wear more than just a loincloth or loose shoulder wrap). It is illegal to wear the maroon color of the city-state unless one is employed by the army or the guard, and it is illegal to bear the symbol of the flaming sword (Tempus' own mark) unless one is a priest or member of the guard.

Many noblemen wear curled beards and dreadlocks in their hair, like the men of Themasulter, though most citizens choose straight, short, closely-cut styles more typical to their own culture. Women tend to wear their hair up, a practical measure that keeps it out of the way.

In similar homage to practicality, all playwrights from the street theaters to the entertainers of the wealthy use simple masks of obvious, plain character and simple clothing to depict changes of emotion or character.

There are no brightly-clad jugglers, fire-eaters or similar ostentatious acts which might be found in the southern cities. Instead among the upper classes entertainment is considered fine, stately music and rousing tales of adventure and war, strength and courage, or moody tales of harsh battles and doomed heroes; while among the common people more physical pastimes are preferred: wrestling, boxing, footraces, duels and similar sports and entertainments.


 

 
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"Keep your savage on a leash!"

"I'm sorry, you know these barbarians, always fighting amongst themselves, like our dining rooms were some damn battlefield. I'd enlist them all in the army and make a few coins if I knew they wouldn't just run away or kill one another."